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Slightly Mad Studios announced the Project Cars 3, which will be released in the summer

Studio Slightly Mad preparing to release two games this summer – racing action Fast & Furious Crossroads Based on "Furious" and freshly -enoned racing simulator Project Cars 3.

One of the main features of the tricel is a new career mode where the player will meet all 10 classes of cars subject to customization and improvement. Loner will also offer flexible complexity settings that they can please both long -standing fans of the series and beginners in the genre.

Among the multiplayer novelties are the asynchronous regime Rivals, which will replace the events of the community from Project Cars 2. Gamers will compete in daily, weekly and monthly tests with the "ghosts" of rivals selected on the basis of the leaders table.

In addition, the authors mention two fresh routes: neon streets of Shanghai and Intercay in San Paulo. Other innovations include changed control at the gamepad, improved AI and graphic bells out of such a new effects of post -cutting, blurring in movement and shaking chamber.

Project Cars 3 starts on PC, PlayStation 4 and Xbox One.

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Project Cars 3

The best comments

Beautiful trailer.
Only now, the show of “dirty” driving, as a way of victory in the first 2 cars, is certainly like this 🙁 The income is the game, as the car is positioned, and not the arcade nfska

You’ll Notice I MentionalD Car Upgrades … Previously We’ve Been Able to Customize a Car’s Performance, But You Can Radically Change IT HITH A New Engine, EXHUST, EXHUST SUSPENSION, and so on … this also MEANS YOU CAN TAKE A FAVOURITE CAR All the Way Through A Career, From The Lowest Level to High-Events, Increasing Its PerforMance Index with New Parts.

You noticed that I mentioned the improvement of cars…. Before that, we could only make a car performance setting, but now you can completely change it (performance) using a new engine, exhaust system, suspension, and so on…. It also means that you can use your favorite car throughout your career, from the bottom to high -class competitions, increasing its performance using new details.

It turns out if we can go through the whole career on the same car, then we can wave the formulas, pictures, prototypes, bodybuilding, rally cross? Or it will only disappear from the career, and in quick races will remain?

When the Slytlimaeders said a year ago that the third part would be more popular in terms of physics and gameplay, I was not at all represented. I expected the ideological heir to the NFS: Shift series, but judging by the gameplay it is either Grid 2019, or Grid 2.
www.YouTube.COM/Watch?V = BNH3KLFX2RK & T = 0S

There are two on the site chair type of player for video from YouTube.

The first player has the problems you have voiced with the quality of the video. About half a minute translates to "1080p". The release of the video from the very beginning does not help, still 20-30 seconds will be “soap”. Link to YouTube is blocked by the interface.
With the second everything is fine. Instantly puts the desired quality of the video and does not drop it when restart. There are subtitles. Link to YouTube is built into the interface.

Fu Fu Fu Fu is not beautiful, car races are a contactless sport, why is this ram at the beginning of the trailer?

I immediately have persistent associations with shifts from the trailer
I hope they still make the same cool and atmospheric soundtrack as in the second shift, although probably we need large EA budgets, in any case we will see

and what exactly did not like it?
It looks like a very heir to a shift with this indication of a successful passage of turns
If the interface does not like it, then this is the first early beta, and secondly in car symbols all these indicators of the trajectories and other crap are usually tuned if you wish can be avoided

In a gameplay video, PCARS2 is felt as a basis, but with a decent raid Grid and Grid2. Which, in general, is not surprising, given that Codemasters bought Slightly Mad Studios. It is clear where the legs grow 🙂
Well, let’s see what happened!

Slighty Mad themselves do not know who they want to sell the game. Fans of serious simulators do not need another quickly crushed sequel where they add, OMG, extensive customization. Simcad lovers do not need the level of simulation that they seem to try to shove. To whom this project is trying to sell!? Why not release DLC for PCARS2 instead of this uninvited release? I don’t understand SMS ..

Maybe this will remain in his career, but as an alternative to the strategy of the same machine described above for the whole game

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